Currently I am doing an assignment for school to create a game in Pygame. I am stuck on the process of creating a clock which determines the; days, hour, and minute.
So far I have created some code but my Pygame crashes when ever I run it. I know this is probably a bit nooby but I would really appreciate some help.
This is my code:
import sys, pygame, random, time
pygame.init()
size = width, height = 1280, 720
screen = pygame.display.set_mode(size)
done = False
Black=0,0,0
White=255,255,255
Time = 0
Minute = 0
Hour = 0
Day = 0
#Fonts
Font = pygame.font.SysFont("Trebuchet MS", 25)
#Day
DayFont = Font.render("Day:"+str(Day),1, Black)
DayFontR=DayFont.get_rect()
DayFontR.center=(985,20)
#Hour
HourFont = Font.render("Hour:"+str(Hour),1, Black)
HourFontR=HourFont.get_rect()
HourFontR.center=(1085,20)
#Minute
MinuteFont = Font.render("Minute:"+str(Minute),1, Black)
MinuteFontR=MinuteFont.get_rect()
MinuteFontR.center=(1200,20)
Clock = pygame.time.Clock()
while not done:
for event in pygame.event.get():
if event.type == pygame.QUIT:
done = True
screen.fill(White)
#Timer
while Time==0:
time.sleep(1)
Minute=Minute+1
screen.blit(MinuteFont, MinuteFontR)
if Minute == 60:
Hour=Hour+1
screen.blit(HourFont, HourFontR)
if Hour==12:
Hour=0
Day=Day+1
screen.blit(DayFont, DayFontR)
pygame.display.flip()
Clock.tick(60)
pygame.quit()
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