I'm new to python and having a little trouble with object classes. I have created code were ball objects bounce off the side of the wall. I would like to delete a ball after it has been clicked on. I have tried several different methods of doing this but they have all resulted in errors. Below is my code for the balls bouncing off the walls. How can I edit this code to have the balls deleted once they are clicked? Thanks!
from Tkinter import *
import random
import time
canvasWidth=480
canvasHeight=320
root= Tk()
canvas=Canvas(root,width=canvasWidth,height=canvasHeight, bg='white')
root.title('RaspPi')
canvas.pack()
class Ball:
def __init__(self):
self.ballSize = 30
self.xposition = random.randint(0 + self.ballSize, canvasWidth - self.ballSize)
self.yposition = random.randint(0 + self.ballSize, canvasHeight - self.ballSize)
self.shape=canvas.create_oval(self.xposition,self.yposition,self.xposition+self.ballSize,self.yposition+self.ballSize, fill='black',activefill="grey",width=0)
self.xspeed = random.randrange(-3,3)
self.yspeed = random.randrange(-3,3)
def move(self):
canvas.move(self.shape, self.xspeed, self.yspeed)
pos = canvas.coords(self.shape)
if pos[2] >= canvasWidth or pos[0] <= 0:
self.xspeed = -self.xspeed
if pos[3] >= canvasHeight or pos[1] <= 0:
self.yspeed = -self.yspeed
balls=[]
for i in range(20):
balls.append(Ball())
while True:
for ball in balls:
ball.move()
root.update()
time.sleep(0.01)
root.mainloop()
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